#include "parametervector.h" #include "gadget.h" ParameterVector::ParameterVector(int sz) { size = (sz > 0 ? sz : 0); if (size > 0) v = new Parameter[size]; else v = 0; } ParameterVector::ParameterVector(const ParameterVector& initial) { size = initial.size; int i; if (size > 0) { v = new Parameter[size]; for (i = 0; i < size; i++) v[i] = initial.v[i]; } else v = 0; } ParameterVector::~ParameterVector() { if (v != 0) { delete[] v; v = 0; } } void ParameterVector::resize(Parameter& value) { int i; if (v == 0) { v = new Parameter[1]; } else { Parameter* vnew = new Parameter[size + 1]; for (i = 0; i < size; i++) vnew[i] = v[i]; delete[] v; v = vnew; } v[size] = value; size++; } void ParameterVector::Delete(int pos) { int i; if (size > 1) { Parameter* vnew = new Parameter[size - 1]; for (i = 0; i < pos; i++) vnew[i] = v[i]; for (i = pos; i < size - 1; i++) vnew[i] = v[i + 1]; delete[] v; v = vnew; size--; } else { delete[] v; v = 0; size = 0; } } ParameterVector& ParameterVector::operator = (const ParameterVector& pv) { int i; if (size == pv.size) { for (i = 0; i < size; i++) v[i] = pv[i]; return *this; } delete[] v; size = pv.size; if (size > 0) { v = new Parameter[size]; for (i = 0; i < size; i++) v[i] = pv.v[i]; } else v = 0; return *this; }