#ifndef matrix_h #define matrix_h //#include "doublevector.h" #include "intvector.h" #include "doublematrix.h" /** * \class Matrix * \brief This class implements a Matrix */ class Matrix { public: /** * \brief This is the default DoubleMatrix constructor */ Matrix() { nrow = 0; ncol = 0; m = 0; } ; /** * \brief This is the DoubleMatrix constructor for a specified size * \param nr is the size of the vector to be created * \param nc is the length of each row to be created (ie. the size of the DoubleVector to be created for each row) * \param initial is the initial value for all the entries of the vector */ Matrix(int nr, int nc, double initial); /** * \brief This is the DoubleMatrix constructor that creates a copy of an existing DoubleMatrix * \param initial is the DoubleMatrix to copy */ //TODO OJO //Matrix(const DoubleMatrix& initial); /** * \brief This is the DoubleMatrix destructor * \note This will free all the memory allocated to all the elements of the vector */ ~Matrix(); /** * \brief This will return the number of columns in row i of the vector * \param i is the row of the vector to have the number of columns counted * \return the number of columns in row i of the vector * \note This is the number of entries in the DoubleVector that is entry i of the DoubleMatrix */ // int Ncol(int i = 0) const { return v[i]->Size(); }; /** * \brief This will return the number of rows of the vector * \return the number of rows of the vector */ int Nrow() const { return nrow; } ; /** * \brief This will return the value of an element of the vector * \param pos is the element of the vector to be returned * \return the value of the specified element */ int Ncol() const { return ncol; } ; // double** GetMatrix () const { return m;}; double* operator [] (int i) { return m + (i*ncol); }; const double* operator [] (int i) const { return m + (i*ncol); }; /** * \brief This will return the value of an element of the vector * \param pos is the element of the vector to be returned * \return the value of the specified element */ // const DoubleVector& operator [] (int pos) const { return *v[pos]; }; /** * \brief This will add new entries to the vector * \param add is the number of new entries to the vector * \param length is the number of entries to the DoubleVector that is created * \param value is the value that will be entered for the new entries */ void AddRows(int add, int length, double value); /** * \brief This will delete an entry from the vector * \param pos is the element of the vector to be deleted * \note This will free the memory allocated to the deleted element of the vector */ // void Delete(int pos); /** * \brief This will reset the vector * \note This will delete every entry from the vector and set the number of rows to zero */ void Reset(); //FIXME: doc void Initialize(int nr, int nc, double initial); /** * \brief This function will set all of the entries of the vector to zero */ void setToZero(); /** * \brief This function will print the data stored in the vector * \param outfile is the ofstream that all the model information gets sent to */ void Print(ofstream& outfile) const; /** * \brief This operator will set the vector equal to an existing DoubleMatrix * \param d is the DoubleMatrix to copy */ // Matrix& operator = (const Matrix& d); // double GetValue(int i, int j) const { // return m[i * ncol + j]; // } // ; // // void SetValue(int i, int j, double value) const { // m[i * ncol + j] = value; // } // ; protected: /** * \brief This is number of rows of the vector */ int nrow; int ncol; //FIXME: doc /** * \brief This is the vector of DoubleVector values */ //DoubleVector** v; //double** v; double *m; }; #endif